#Got a real object renderer to work for

1 messages · Page 1 of 1 (latest)

maiden temple
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Looks very interesting! Always asked my self how to do it, you are rendering the object with one camera, and per object ?

restive folio
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The complicated part wasnt taking the image tho atwhatcost

maiden temple
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was taking it with the good aspect ratio of the item haha ?

restive folio
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Math notlikethis 💔
And the bounding box bs

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And some items can be smaller (like a bundle of money) so the cameras size had to be decreased too

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Like for specific items

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Not manually tho, script does it itself

maiden temple
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noice you managed to make it no more headache

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I remember I tried to do it but at the end I was like « I will do that later ||never|| »

restive folio
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Beats making icons manually for the rest of time

maiden temple
zenith canyon
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Make unlit material and your have canvas icon style

restive folio
zenith canyon
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But unlit don't have shadows,it's not more optimal?

restive folio
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I would have to change the material for inventory items through code which is extra work, plus some shading adds detail

maiden temple
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if I remember well you can also disable cast shadows on the objects