#On Move node documentation and sample usage
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I assume this is when you move something in the UI... like dragging an object, or using inputs like keyboard arrows or something
the output should give you what movement it had: right, left, etc
But im not sure what that icon means... 3 disks with thunder
Could be used to trigger a sound everytime player moves around the menu, like from "Game Start to Options" and something sounds
but i guess it's like many data in one output and you decide which to get, anytime you want to see more... extract the output and use the "Expose" type
Those GUI events depend on the default input actions for ui, if you removed those default ones or made your own, then it wont work
its very silly that it isnt written anywhere in docs or in UVS
like if i removed that UI action map, the events wouldnt fire anymore
maybe cause you need these
Yeah you do need that but you already have it by default too, in those dropdowns (UI/whatever) is the same things as the UI action map
so if you remove it those go blank too
i guess you have to make your own and put them in there but now thats a whole other story of knowing how the new input system works