#how can i fix my particle pixelated borders?

1 messages · Page 1 of 1 (latest)

shell charm
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hello! im having problems with previewing the black particle correctly (its a single partle inside a PS), as the edges appear pixelated and v ugly while in the editor preview it looks good
i have the post processing option on with anti-aliasing in the camera, so i dont know what to do to solve it :')

flint pike
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you need to change that on the material that you assigned to your particle

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it has to be metalic > transparent > then one of these blending modes that show up