#How can I implement a Scene View–like fly camera (WASD + right mouse look) in Unity Game View?
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Such a controller is part of the scriptable render pipeline package that is installed when you use URP or HDRP
Really? Where exactly is it located? Can it be used in Game View at runtime?
And I got one answer here😭
Typing ‘cameracontroller’ into unity’s search would have found it
Thank you, I found it!