#Animation Transition bug

1 messages · Page 1 of 1 (latest)

glad steeple
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I'm trying to have the player play a throwing animation after pressing the up key that plays the up movement animation, but whenever I press space to throw, it doesn't play and the instantiation doesn't occur. Here's the scripts I have along with the animation transition parameters. Is there a solution to this?

celest kernel
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I think animations need exit time so they actually have time to play before they move to the next state

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Notice how states change in animation tab? Is it instant or they play itself till the end before they go to next state?

celest kernel