#Scene getting reserialized with minor formatting changes randomly?

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magic tendon
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Every now and then, our main level scene will get reserialized with a set of ever-so-slightly different formatting rules. For example, my scene currently has hundreds of diffs that look like the attached. I have no idea what causes this, how to prevent it, or why it happens.
The team's on a consistent Unity version (6.3.11), we haven't added any particular new packages, or done anything unusual. Was just working on some standard UI stuff and now it won't stop serializing the whole scene like this.

magic tendon
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Interestingly, this happens both ways. I actually pushed the inverse of this diff yesterday without realising, and it took until today for it to realise and revert it(?). Identical dev environments on both, no big project changes.