Every now and then, our main level scene will get reserialized with a set of ever-so-slightly different formatting rules. For example, my scene currently has hundreds of diffs that look like the attached. I have no idea what causes this, how to prevent it, or why it happens.
The team's on a consistent Unity version (6.3.11), we haven't added any particular new packages, or done anything unusual. Was just working on some standard UI stuff and now it won't stop serializing the whole scene like this.
#Scene getting reserialized with minor formatting changes randomly?
1 messages · Page 1 of 1 (latest)