The scene:
- menu container with the scroll rect
-- menu with layout element
--- all the grid tiles instantiated during runtime
I have it working nicely with scroll and drag as it's default behaviour, but there's absolutely nothing built in for controllers/keyboard it seems?
The grid tiles are all buttons that do get selected with the controller, but it doesn't scroll. Trying to set the y position of the grid and/or container just launches it into space.
Looking online found me code relating to selectables and such but the grid tiles don't have that, they're just interactable buttons.