#Cell Growth Simulation

1 messages · Page 1 of 1 (latest)

severe bridge
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Hi guys, I want to create a simulation of cell growth by implementing a ml dataset, I need a general direction on how can I create this project. I have worked in 3D projects but I am lacking the information on the AI and ML aspects of unity.
Also please let me know if there are any other ways to achieve the simulation like the GOO library in Blender.

raw phoenix
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"implementing" ML dataset sounds gibberish to me. What are you referring to? Why does GOO like cell simulation require ML in the first place? GOO seems to be open source so you could read their code and replicate something similar in C# if you wanted.

I would also like to ask why you need that kind of simulation in the first place? Just to be sure it's not the classic XY problem.

severe bridge
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Okay let me rephrase what my goal is -
I have datasets that have the data of mother & daughter cells over time and their cell type i.e. what organ will the cell be part of.
I don't want want to create a simulation like the GOO. That library is useful for creating sims and capturing data. What I want is to simulate already existing data.

fathom siren
raw phoenix
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You would need to show in what form your data is in order for us to give any more specific help. If it is specific enough (positions and sizes of the cells), pretty much all you need is parse the data but if it only includes some loose data on the cell connections, you may need to work hard to keep the cells placed correctly and also animate smoothly

severe bridge
fathom siren