#setactive to hirearchy object
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you need to create a variable gameobject that you set in the gameobject
either that or a scene variable
so i click on an object in the hirarchy and add a variable
the hierarchy is where you put gameobject
i made the variable now how do i make it show up in assets
this means you are getting it from the gameobject that the macro is on
so like this?
no that is set variable, use get variable