I'm working on a custom asset, that includes various shaders. In windows OpenGLCore is deprecated but Linux still has it as the default render API.
One of my users has stated that the shaders don't work properly in Linux by default (they need to change to Vulkan for it to work) How can I check or what can I check that might be broken. There are many things so im not sure if it's a bug or if there are certain things that are really important that I could check.
Note OpenGLES3 works well