#Shadows on URP Line Renderer

1 messages · Page 1 of 1 (latest)

jaunty frost
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im making a fence for a construction preview. Recently i changed the rope from a hand placed plane to a linerenderer (script + transform) (much easier considering that i will use it a lot), but i realised that the linerender is not showing any shadows.

maiden dagger
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looks to be a lit particle one. Perhaps URP lit or simple lit is enough to be included as a shadow caster

valid burrow
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Huh, there was a screenshot with the material. I swear it wasn't there before. 😭

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Or I'm just blind.

jaunty frost
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i tryed switching already but didnt work

valid burrow
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With urp simple lit.

jaunty frost
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🤔

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unity 5 or 6?

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mine is 6

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might be related to the render

valid burrow
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  1. And 5 is not a thing long ago. Before 6 we had year named versions.
jaunty frost
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🫠 im not keeping up with the newer versions...

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oh

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yeah...

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i was messing around the graphics settings and didnt do nothing...

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but then i read your message again and tryed to switch to urp/simple lit

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worked

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i was using a urp/particle/simple lit

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from partcile source ._.

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for one thing... it broked the tile of the rope... but its advancing

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tks