#Box

1 messages · Page 1 of 1 (latest)

modern bobcat
#

(I'm a beginner) I wrote some code here that breaks a box when it collides strongly with a collider (any kind, but I don't know how to do animation and effects yet), I wanted to know your opinion about this, and if you want, you can direct me on how to write it or find out something

using UnityEngine;


public class See : MonoBehaviour
{
   // breaking boxes


    privat string Tag = "_cardbox";
    privat GameObject pl = player;
    privat float power = 8f;
    privat GemaObject fl = floor;
    privat string Tag = "Object1" ;


    void Update()
    {
        if (Tag("_cardbox") => power, Collision.collision(Tag("Object1"), fl))
            Destroy(Tag("_cardbox"))
            else
                return;
                //If the box falls or hits another object or obstacle, it breaks.
    }
}


humble sandal
#

Um how is this related to visual scripting?