Hey guys! I’ve been losing my mind since last night: basically, no matter how intense I crank up the lights, or how much I tweak the Light Probe Volume settings, the Reflection Probe Volume, or the Post Processing volume, these black spots always show up in the bake, even though the meshes are set up correctly.
I’ve already talked it through with the 3D modeler and one of my lighting artists, and it’s probably the floor meshes — which feels strange to me, since we use the exact same floors in other baked scenes and we’ve never had issues like this.
Thanks a lot for the help! ❤️