#How could I add a little of color variation to the tiles?

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daring inlet
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So I instantiate a tile and I have a default material for it, how do I add a variation of color to this tile?

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Like a random variation of color using the old color( Red -> Darker Red or something like that)

vague crown
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you can use the shadergraph

daring inlet
vague crown
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it depends

daring inlet
daring inlet
vague crown
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if all tiles have their own individual component that sets a random value for the color in the shadergraph