Hi, I've been using a Mac until now. I've gotten a Windows workstation, but the game in Game View is quite blurry. Even when I "build and run," it's still blurry. I noticed that this issue is resolved by increasing the render scale to 3 in the URP settings. Can anyone explain why? Does increasing the render scale to 3 impact performance? I can deduce that this issue stems from using a retina display (iMac) versus a non-retina one.
Below I've attached the difference between render scale 1x and 3x. The settings are the same on both Mac and Windows. The problem is that if I leave it at 1x it doesn't look right.