Hi I've been seeing some really cool simulation projects recently made in unity by some college students and was curious to know how can I go about retrieving real world data into my own unity project. I'm currently working on an earthquake simulator showing the movement of a tectonic plate but I would like to know how to actually use real data?
#How do I use real world data in Unity?????
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- Find some real data
- Write some code to import it into your program
I know this is vague, but the question you asked is also very vague.
From what I was told they used an API to get the actual data of real on going earthquakes and used it to import it into unity. I myself became curious after hearing that because I would like to try that as well. Maybe even create a tsunami simulator
I just don't know how lmao??
- Find the api and read its documentation
- Call the API from your Unity program
- Interpret the data in your program to display it in Unity
Have you ever tried before?
tried what before
Calling this specific earthquake API whose name you haven't even mentioned? Of course not.
I don't even know which API you're talking about
figured it out 👍