What I am trying to do:-
- I have two objects, Duck and Poop. Poop has a particle system attached to it.
- When Duck comes in range of Poop, I enable the particle system in the Fartoof script
- After the particle system is enabled, the vfx plays
- If the Duck and Vfx overlap, I want "Particle Collision Detected." to be displayed, but that does not happen.
I have tried checking Collisions and Trigger, unchecking Collisions and checking Trigger and checking Collisions and unchecking Trigger in the Particle System menu, but none of them detect any sort of collision.
https://paste.ofcode.org/38XgvqU7h4PweN3mqSEiXrH