I am trying to implement a shop system where in these two cards upgrades are randomly slotted. I have so far implemented a Randomiser which randomly picks from an Array of "Scriptable Objects" all of which have their own "DropChance". It is working so far.
However the problem is it keeps picking the same items for both of the Cards. Instead I want it to "Remove" the item from the item pool, that has already been picked and run the For Loop without it.