Using the multiplayer playmode package v1.6.3 on unity 6000.1.17f1 and when launching a simple scenario of just the main editor and one editor instance it takes 30 or more seconds to launch and be ready.
Have done a profile and a lot of it seems to be from the initial frame of the editor instance opening taking ages(image attached) and was wondering if anyone else has experienced similar issues or know of solutions.
A test was briefly done on 6.3 and load times seemed to be similar to 6.1
#Multiplayer Playmode Slow to Open Second Editor Instance
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