#Struggling with a 'Bigger house assembling in front of you' mechanic

1 messages · Page 1 of 1 (latest)

balmy burrow
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Ok so my problem.
Basically general idea is VR game where you build a plan on a grid and then as you are building it the actual house is built infront of you

So currently HouseAssembly is attached to a gameobject "House Assembly Manager" and the SnapToGrid is in every single material block.
The blocks correctly detect if they are corners, or in a line etc. However the big house assembling is really odd as it creates a corner but the last block that set off the block that should be the corner becoming a corner block also became a corner block. That is the main issue.

The code:
https://paste.mod.gg/basic/viewer/mwmivoeoykln/0

balmy burrow
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So it's setting the prefab off when a corner happens

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huh