I am working on creating a XR controller that activates when a headset is connected and when not connected, a regular windows controller is active. The XR controller does activate and the regular player deactivates but the XR player does not work, while I can look around I can’t do anything else, gravity does not effect me and I can’t walk around. I have attached the components on my XR player, if there is any other information that would be helpful please let me know!