#Chroma key shader graph effect

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static viper
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so i am trying to remove green screen from a video following a video from youtube i got that shader graph and that setup but i still have problem with rendering it shows completly transparent even the man speaking until i select it in the scene, the video i followed is https://youtu.be/Fr9H-r_W1qs?si=ZiX9DbT5_WD_caIe also i am no shader expert so i only understund some of it

As Unity has been slow on the Virtual Production front - I delved into writing my own Chromakey shader. Here's the shader on GitHub https://github.com/dirrogate/HDRP-Unity-Chromakey
Must say, as a non-coder, the inclusion of shaded graph is what makes Unity so approachable during rapid prototyping stage for projects.
Here's hoping they focus o...

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static viper
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ok so i fixed it it was depth test it was set to never since in the video they where using an old unity version and it was disabled so i turned it to Lequal and it worked