#Maze Generator Using Ml-agents
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Theoretically. You'll need to train a model to do it. Is it worth the effort though? You can already generate perfect mazes with procedural generation.
1 messages · Page 1 of 1 (latest)
Is it possible to create a maze without using procedural generation via neural networks with the help of mlagents, in unity?
Theoretically. You'll need to train a model to do it. Is it worth the effort though? You can already generate perfect mazes with procedural generation.