#Sounds sphere

1 messages · Page 1 of 1 (latest)

ivory bridge
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So basically I have a radio in my game And I'm wanting to make it where when somebody walks near it It starts playing. I want like to figure out how to put a sphere around it that plays sound

worn lotus
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you can use many ways. one of them would be to use a onTrigger collider and then play the sound

ivory bridge
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This is what I wanting

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But it doesn't explain it good

ivory bridge
worn lotus
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put a collider on your radio mark it as isTrigger then put the OnTriggerEnter method on it and do whatever

ivory bridge
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Ok

worn lotus
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make sure to use the right channel. this is for rendering you mightt want to check #1390346827005431951