Unity 6000.0.60f1
While using the editor, while playing, at random times that goes from 30 seconds playing to 2:30 minutes, the editor will freeze, nothing can remove the freeze beside closing the unity.
Can't find a single common denominator between these freezes.
- No debug logs before happening
- No Spike on the profiler.
No change that comes to mind could do this, the last change I made before this happening was a new turret that is adimitably not that well codded, but even when I'm not using it, the random stuns keep happening.
There was a change I made far earlier where I was creating a metadata collector that keeps watch on everything that spawns and despawns using the PoolSystem, it could be that.
Things to note:
- I haven't tested on builds yet.
- There are other people working on the same project that do not suffer the same bug, even after getting my push, but they might not have made that many tests on playmode.
Do you guys have any idea of what might be? or a way to see what is causing the bug?