#Want to make a card game

1 messages · Page 1 of 1 (latest)

dusty bison
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I have prefabs of icons and scriptable objects. I want to implement them into cards.

Player can see their cards but not of the computer.

Player draws one card, computer randomly selects one card from their deck. And there is a decider when both cards are in center.

Every match gives both 7 cards each. No time limit for now.

pallid knot
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Do you have a question?

dusty bison
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On my thoughts

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How to implement

pallid knot
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There is no tutorial for something that specific. Learn C# and Unity in general, then you can apply that knowledge to create your own thing

dusty bison
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How to learn?

manic socket
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as Nitku said, if you have enough knowledge on how things work, you will be able to implement that in your game

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and for particular questions, you can still come here and ask

dusty bison
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card.. deck**

manic socket
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try to rephrase it then

nova urchin
dusty bison
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I want to make deck of cards. For player and computer. Computer's deck is masked. Player can put anyone card in match area and computer chooses random card. Whoever can score more in 7 rounds is winner.

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I am just trying to match my imagination with the knowledge

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Ah, I think I got to know how to do it

manic socket
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do you have the scriptable objects / class already

dusty bison
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Yes, SO is there

manic socket
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ok that is already something

dusty bison
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I can use a sprite to represent cards

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Properly arrange them

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Have drag and drop

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And the computer can place cards

manic socket
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you can have it all on the SO mens you dont need anything seperate, put a ui element of tyype image

dusty bison
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Yes

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Wow

manic socket
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can you show what you got there we need to see the inspector for your SO