Hey guys - I'm using NGOs and trying to load a shop scene additively in my game. It works just fine in the editor, but it doesn't appear to load the scene at all when I build the game. I can confirm the scene is in the scene list. Any help would be greatly appreciated! Here is the simple code I'm using:
case NodeType.Shop:
// Load scene additively (Server)
if (IsServer)
{
if (!ShopSceneIsLoadedServer())
NetworkManager.Singleton.SceneManager.LoadScene(shopSceneName, LoadSceneMode.Additive);
}
break;