I am finding 2022.3.58 abysmal in terms of stability for Android Quest 3 urp 14 xr, asset bundles, etc. Like half ready to throw all assets in the trash and try unreal. I'll recompile without major code changesv and fps will just drop from 80/90 to 30. I start backing things out. Recompile. Fps up. Add everything back in and fps stays up. Until...I lose the next 3 day stint in a few weeks again. It's not sustainable.
Is it worth spending the time to test other unity patch levels or even 6.3 for android? Or am I basically stepping into another potential black hole of time suck with little chance of much improvement? Thanks for your time and attention...