Hello everyone, I am a beginner who has only been learning Unity game development for a short time. I would like to create an effect where the player enters an indoor scene when approaching a door, similar to what is shown in the video. However, I am not sure how to implement this.
My goal is that when the player approaches a door in the outdoor scene, it triggers a scene transition, and the player then appears at a fixed position inside the indoor scene, facing forward (from a third-person perspective, this means the player’s back is facing the camera). I want this to work reliably every time, with the player spawning correctly without bugs or position issues.
Could you please advise on how this can be implemented?