#Input System vs Manager

1 messages · Page 1 of 1 (latest)

heavy quartz
#

I'm following a Unity Visual Scripting class and it's probably a bit old since for player movement it's using the "Input: Get Axis" which seems to run on the older "Input Manager" Unity keeps telling me to not use.

But when I switch to the newer "Input System" it doesn't run off the same inputs. So I don't know how to use them. I've been forced to use the "both" option which still tells Unity I'm using the old one and it says I should switch.

#

Input System