#How do I like rotate an object from another object?
1 messages · Page 1 of 1 (latest)
make sure to change the tool mode from center to pivot to see accurate positions
would it work if I used a script too?
If I do this Pivot.transform == ...
would that be the right way to do it?
Chris
Are you there?
What
Why is it so weird in pivot mode
a script would care about the actual position of the transform, ie what pivot lets you see
Ok Chris thanks for that tip, but how would I rotate the camera with the pivot
so it kind of moves in a sphere pattern
just to make sure we're on the same page - you want the camera to orbit around that Pivot, correct?
what about if you set the "global" handle thing to "local"? (i don't remember exactly what that does tbh)
It is to change the rotation axis
But no
It is kind of the same as this video #1454544047849869495 message
I will search orbit tutorials
Thanks Chris
well, something's.. not right with your scene view, and i'm not sure what
i can orbit and rotate separately as you'd expect
WHAT, I think I broke my game
your camerapivot also seems to have synced position and rotation, which definitely doesn't make sense. perhaps reset the transform of the camerapivot and the camera, and then try again (moving the camera away from the pivot and rotating the pivot)
I cant move the camera
its like stuck there
it wont move
even when I pull it with move tool
Has cinemachine anything to do with that?
mm, maybe? i'm not familiar with cinemachine at all
well, try removing the cinemachine stuff (perhaps duplicate this scene and try it in the copy) and see if you can move stuff then
also restarting the editor might be in order, just to rule out any random transient issue
Yes its because of that
Cinemachine messed up the camera
Thanks
NOW THIS POST IS SOLVED
