#I need help with UDP sockets

1 messages · Page 1 of 1 (latest)

astral wraith
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I'm trying to send information to a specific port (in this case 8888), and it worked fine. But now I'm having an issue where the port's still running and I can't figure out how to close it within Unity and/or outside of Unity. My issue is UDPReceive.

bleak cedar
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This should be over in #1390346492019212368 . Client.Close() should work. But I don't remember if OnApplicationQuit() run from the editor or not. Trying putting it on a separate button or context menu to test it quickly

astral wraith
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I'm starting to think if I should just switch ports entirely, but I feel like this issue will come up again

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I'll try restarting my PC