Hi!
I made the first video showcasing the visuals of my new TD game, a fantasy roguelite tower defense inspired by other games such as rogue tower, isle of arrows, and Warcraft 3 TDs. The game is made in Unity 6.3 URP.
I am currently trying to get enough "juice" to create a decent, professional looking Steam store page, and I am also interested in gathering literally any other feedback or ideas.
I have put a lot of effort into making the game look good, with some features like volumetric lighting or volumetric clouds, which I developed myself.
I know that there is some stuff that is still half-done such as the UI or the 3D models as well as missing music. I would also like to add some UI showcasing the upgrades on the menu and another important system that is going to be key for the game but I have not yet started to develop.
I'm also starting to consider what price range would be fair for this game, so any ideas regarding this would be nice. It's still a bit early since its clear that the game is still just a good-looking-prototype.
Feel free to comment on anything related to what I just mentioned or any other feedback that crosses your mind!
You can see how the current game looks here: https://www.youtube.com/watch?v=ND5eoEOw47E
A year ago I made a video from the prototype of this same TD that you can see here: https://www.youtube.com/watch?v=PJVI_wmVlFM.
Now I am uploading it again with all the progress over the past year. Although I have been busy doing other stuff I have improved the visuals a lot. I have added some SFX, 2 more levels, tons of enemies, a new menu w...