Having a crash ONLY in the built game, and only in a specific scene (level 2). The crash occurs immediately after loading into lv.2 (and also occurs immediately if I make a build with level 2 as the only scene, which is the build this log is from). The crash log (attached) isn't very meaningful to me, as the only thing that gives any sort of clue is the 'RenderGraph is now enabled' line right before the crash.
The negative scale box colliders are not the cause, since they have been present in previous builds (and are also present in scene 1) with no issue.
The The referenced script (Unknown) on this Behaviour is missing! and The referenced script on this Behaviour (Game Object 'UnityMainThreadDispatcher') is missing! are not the cause, they are caused by an asset I am using and are known as a harmless exception. Previous builds also had this exception without crashing.
So that just leaves renderGraph... but the rendergraph render features I've added all work fine in the first level, and as far as I'm aware, aren't tied to the current scene in any way, so I'm pretty stuck.
Any help or guidance is appreciated.
Also, let me know if this is the wrong place to post this. At this stage I'm not fully sure if this is a code issue or a rendering issue 😅