#How can I disable the compilation of 1 piece of a shader?

1 messages · Page 1 of 1 (latest)

cedar oriole
#

I want to make a new build, but when I do that in a new workspace, one shader gets compiled for a lot of time.
Since in this workspace, I only want to check if a build is getting started normally or not, I don't want to wait hours for the shader to get compiled.
Yes, this is a bad shader, but I have no experience in optimizing it, and also this doesn't need for my current tasks.
If I remove that temporarily from the project, will I only get pink textures, but otherwise the game will get compiled well?