#Set Cinemachine camera rotation to Spline Knot Rotation

1 messages · Page 1 of 1 (latest)

trim basin
#

I have a Spline, I want the camera that follows the spline to have it's rotation the same as the knot rotation.
is that possible?
it seems to require a lookat target.

torpid geyser
#

I've not used cinemachines before, but the docs seem to say you can control its rotation with code, and it's possible to get the rotation of a spline knot with code, so you can definitely write a script for it

#

Spline knot docs can be seen here ^