#If the URP and HDRP use the same Render Graph in 6.3, will it be possible to convert URP to HDRP?
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TLDR: No.
If you want a longer answer :
RenderGraph has nothing to do with that, it's "just" a framework for handling the rendering commands.
URP and HDRP do things in very different manners, and switching from one to the other will also drastically change how rendering is done.
You will need to convert the materials (they don't use compatible shaders), light settings, volume profiles ....