#Hdrp view normals on unlit materials

1 messages · Page 1 of 1 (latest)

autumn trench
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I have a very simple fullscreen shader graph that is applied in a full screen custom pass. But for some reason it only works on lit materials (right) and just makes a smear of the lit normal on the unlit material (left). Why does this happen and can you not get the view normals of a unlit material in hdrp?

timid moth