What would be the best way to create a moving platform in NGO? I’m making a parkour game which is client authoritative, and controlled by forces from the Rigidbody. How can I create a server authoritative platform the player can stand on and move with? My only ideas was to move the platform on the server than track it locally on the client with a last position and current position and move the player based on that but this doesn’t seem like a great way to do it😅any help would be very appreciated!
#How to move Clients on Server Authoritative Platform?
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How to move Clients on Server Authoritative Platform
How to move Clients on Server Authoritative Platform?
I've used Attachables to reparent the players to the platform
https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@2.7/manual/components/helper/attachablebehaviour.html