How does OwnedObjects.Find work ? What should I write between the parentheses, replacing my question marks ? 🙂 I didn't find any explanation about this.
if (Keyboard.current.kKey.wasPressedThisFrame)
{
if (!IsServer) return;
for (ulong clientId = 0; (int)clientId <
NetworkManager.Singleton.ConnectedClients.Count; clientId++)
{
if (NetworkManager.Singleton.ConnectedClients.TryGetValue(clientId,
out var client))
{
var healthNetworkVariable =
client.OwnedObjects.Find( ??????? ).GetComponent<HealthScript>();
}
else
Debug.Log("didn't find anything .... ");
}
}