#Network Help

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mighty dagger
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Hey so just a question when doing networking with say Photon PUN and playfab. What would i need to do so players see eachother etc but also have there own local things like a terminal for cosmetics etc
or does pun do this automatically

tight mauve
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Pun has been deprecated for a good while now. Should probably be using Fusion 2 at this point. But you don't have to do anything special. Anything synced over the network will have a network object or whatever Photon uses. Objects without that will all be local. If you need to communicate a change then you send an RPC to the other clients.