#Custom Render features and Screenspace shader works in Editor, but does not work in Final Build
1 messages · Page 1 of 1 (latest)
Camera settings.
Btw, I do not have a volume. But I don't I need it because the shader works without that.
Solved!
I just had to add my shader in this dropdown.
Is the render pipeline asset maybe overriden by the quality level in the build ?
I just missed adding my Shaders in the Graphics->Shader Settings->Always Included Shaders
You shouldn't need to touch it normally. If you do, that would imply that your shader is not referenced in any scenes/assets. Is it loaded by name at runtime?
Well, if you do it, then you would know it. It's not something that happens randomly. You need to implement that in code.