#Custom Render features and Screenspace shader works in Editor, but does not work in Final Build

1 messages · Page 1 of 1 (latest)

tribal iron
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So I have this custom render features, which enables screenspace posterization and dithering. They show up in the editor, but in the final build it's not showing up.

tribal iron
tribal iron
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Btw, I do not have a volume. But I don't I need it because the shader works without that.

tribal iron
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Solved!
I just had to add my shader in this dropdown.

coarse lichen
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Is the render pipeline asset maybe overriden by the quality level in the build ?

tribal iron
real sparrow
tribal iron
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'Is it loaded by name at runtime?' How do we know that?

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@real sparrow

real sparrow