Hey all, I posted this on the forums too, but let's see if I also could get some answers here.
I'm working on a 2 player co-op prototype that I got working in Project A. Local co-op worked fine, and I was also able to verify they online multiplayer worked as well with the use of Play Mode scenarios with additional editor instance with both having tags (Player 1 and Player 2).
I then needed to move my the multiplayer functionality in to the main prototype project. I got everything sorted out, local co-op works just like it did in the Project A. But when I wanted to verify that my online co-op worked, I noticed that the Multiplayer Play Mode doesn't work properly in the other project. I set up everything the same as in Project A, the instance is created and the scene (doesn't matter which scene, they all behave the same) loads and renders, but the second instance never goes to Play Mode. Stats popup says "- FPS (Playmode Off)" and I can't figure out why it's not starting up. I guess it could be some Unity project setting somewhere, but I can't figure out what.
Thanks for the help!