#player flashing when take hits

1 messages · Page 1 of 1 (latest)

fringe heath
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hi guys im doing a shoot them up in visual scripting and i wanted to make my player invicible like 3sec and being flashing when hit. here is my code

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like it's only trigger once and make my player invisible

fluid bolt
fluid bolt
fringe heath
fluid bolt
# fringe heath what this option do ?

It just makes the flow from that unit a coroutine flow, the wait for seconds unit(And similar wait units) requires a Coroutine flow which allow you to delay code basically

fringe heath
undone snow
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make him invincible for 3 seconds while utilising a timer

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while the timer is ticking