Hello
Been working on a multiplayer game for a while now and after some time i got this error
Not sure where this is coming from
it happens when the client is trying to connect
Things I tried:
went over every gameobject with a NetworkBehaviour script and removed the Network Object script and added it back (also made sure it actually needed it)
Checked the prefab list on the Network Manager to make sure nothing is missing
I'm kind of lost and I cant find any way to fix this
I even rolled back my code to a previous version
and it was fine for a while but this bug came back.
Thanks in advanced 🙂