https://gist.github.com/shalperin/4755d878916b14a5ef008645c69e2134
I'm trying to build something like a "nearby places" menu on the pattern of something you might see in HorizonWorlds. My feeling about Canvas UI tutorials is that they all focus on this painstaking process of hand creating menus. I get that you need to know how to do that, but I would think a lot of in-game menus are generated from SOs or an API. Certainly "nearby places" is going to be.
One thing I haven't 100% thought through is I'm going to want to be able to manually place portal diagetic instances in a scene.