# Can't seem to find a sample in the documentations. The only ones available are for the deprecated ClientRPC.
# It's SendTo(SpecifiedInParams) and RpcTarget.Single() as the RPC params https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@2.7/manual/advanced-topics/message-system/rpc.html#completing-the-ping-example