Ok so an effect like smoke rising from the ground.
Unlike a local volumetric fog volume, I don't want a 3d texture to just scroll here. I want it animated.
Kinda like standard 2d flipbook smoke but in 3 and volumetric. What should I look into here?
Alembic? With a special fog shader? Maybe that works? Maybe 3d noise or texture withba volumetric fog shader and distort and manipulate it in some way?
Not sure where to begin here. Resources for this are pretty much non existent.