#Unity Engine Roadmap 2025 Discussion Thread

1 messages · Page 1 of 1 (latest)

river spindle
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I can't attach images booo but next year* Unity 6.6 is bringing a Hierarchy rewrite via UI toolkit that has proper alternating colours, more varied icon support and horizontal scrolling

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Targetting swappable physics backends for Unity 6.4 (Q2 2026)

bright yoke
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lots of good stuff, CoreCLR being my main thing i look forward too, but knowing them... let's see what they actually make good on and deliver.

ancient ibex
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UIToolkit domination

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Looks like they did a 180 and decided to continue support for UGUI

broken aspen
worldly acorn
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There was no mention of folders

restive echo
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Core CLR update is dope.

SO happy they went into ECS for everyone timeline. Very pleased with that.

unity platforms is huge for ease of multi platform publishing. Excellent!

Unity studio is pretty fun i enjoy it. its cool it can be used in low end devices.

oh and really thankful for a gameobject fps multiplayer shooter with the netcode for entities.

the unreal partnership is cool- guess we can launch games inside fortnite? we'll see how we do that.

I enjoyed it!!

waxen surge
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Really solid roadmap tbh, I'm happy they seem to be focusing on core requests from the community