#Issue loading banner ads using Unity ads

1 messages · Page 1 of 1 (latest)

hollow falcon
#

Hey everyone, I could use some help with Unity Ads in Unity 6.

I’m trying to load/show banner ads, and everything works fine in the Unity Editor, but when I build and run on Android, the banner fails to load. Instead, I get this error in the logcat: AndroidJavaException: java.lang.RuntimeException: Can't create handler inside thread Thread [Thread-4,10,main] that has not called Looper.prepare()
Has anyone experienced this issue in Unity 6?
Any ideas, fixes, or workarounds would really help 🙏

Thanks!

gentle shard
#

could be related to GameActivity, which uses native threads and has no Android main thread looper. Try switching to the Activity entry point to see if that helps